


this contains mods that some dupes, wiremod creations, acf creations, and other stuff, may need. the older stomach dupe had to have the lower cylinder frozen in order to. the thing is, i did not tell the user how it worked exactly. ***notice this is not a mod*** now, this is an update to an older dupe i had made, a stomach that i said worked. 🍌 subscribe! bit.ly 2rajzm7🥇 check out my top videos! bit.ly 3f8kjxf🩳 justjoeking shorts: bit.ly 3rmzqt5🎥 justjoeking animations. but can be extended by elevating the gun by holding left mouse. to use enter the gunner seat and aim it at where you want to hit. snpadragon high range mortar is a static defence. i don't want to have to keep remaking stuff. someone, please tell me if this is just a bug. it says on all dupes that are (thankfully) saved, that it's stored on my computer, and that its a local duplication. I can't really save dupes, and when i try and spawn certain dupes, it shows that dupe in a little cube, and it doesn't spawn. If not, that brings me to my next question. vmt’s are that they are a file extension for 3D models that can be read by Hammer and what-not, I should be able to convert. This was done with something called ‘VMT Suite’ which is now incompatible with the newest version of Garry’s Mod. vmt file so that you can immediately open it in Hammer editor or compress it so that Hammer could read it. Now, I read somewhere deep on the inter-webs that there was a program that could, instead of saving as a text file w/ adv dupe 2, save it as a. dupe file, and if you use Advanced Duplicator 2, like I do, it saves it as a. To be clear, once you save your duplication in Gmod, it saves it as a. Since I can easily create complex 3D models in Garry’s Mod, I wanted to know if it was possible to import them to 3DS Max. I am extremely experienced with making models in Garry’s Mod, but after downloading 3DS and looking at everything there is to do one simple thing, I know I will never be able to figure out how to use it, like ever. I recently started contributing models to an overhaul mod called ‘moviebattles II’ and they use a program called 3DS Max to create all of their models.
